KING QUEEN OF THE WORLD!
Or how without me realising board games have made their way into video gaming.
When it comes to the media I often consume, let’s talk about video games. I have always been more of a stranger to gaming than most, but I don’t know a single person of my generation that haven’t owned the vintage Nintendo console with those abysmal graphics or that have never played ‘Dungeons and Dragons” (I am quite sure that I have somewhere around the house an ancient CD with early version of the game, that has been changing flats, houses and countries with me). To this day every once in a while, I can spend hours playing ‘Heroes of Might and Magic’ III which with HoMM II is considered classic already and was never topped by the later editions of the game. But this post is not about that. It is about board games and how they made their way into video games and I somehow missed it. I have always loved board games. I still buy those, and I still associate them with good family fun and endless nights spent with friends playing Monopoly, Scrabble, Dixit, Carcassonne and Risk. It is basic human interaction, of the best kind - where emotions run high and you share the experience of being equally involved in a moment, of actually being present. I am absolutely sure board games making it into video ones is not a new thing and I have seen various apps and games for different consoles before. But apparently it is becoming more and more popular, especially with the implementation of options to play those games online against real opponents or have your friends in a list and engage with them. While it cannot replace the real thing, at least not for me, for the last more than a year I came to actually enjoy it a lot. It is one of the pandemic effects for me.
Comments
Post a Comment